Fire Element Now Hurts Enemies:
Water Physics Done:
Part of the Lower Forest:
Part of the Underground:
Map Update:
Textbox:
Alpha Ghostship Tileset test:
Lightning Element Test:
[u][b]To do List:[/b][/u]
[u]Enemies:[/u] Mouse: Purple, Gold. Bat: Blue, Purple, Gold. Elemental Ghosts:
Fire, Water, Ice, Earth. Grabber Ghost: All 4 colors. Elemental Sub-Species:
Temper Terror, Flash, Blue Blaze, etc... Scythe Guy: Both Colors. Ghost Knight:
Green, White. Basic ShyGuy Ghost: All 4 colors. Grass Hand: Not sure what
varieties. Venus Spectral Plant: Green, Red. Berserker Ghost: Red Ceiling
Surprise: Normal and Purple Bomber. Flying Fish: Purple, Pink, and Green.
Bowling Ghost: Yellow. Garbage Can Ghost: Green. Portrait Ghosts & Bosses.
Crow.(The basic Living enemy in outside areas, like baconies and woods.)
[u]Areas:[/u] Area 1 Half 2 (First Mansion) Area 2 (Woods) Area 3 (Underground)
Area 4 (Ancient Temple) Areas 5+ (Undecided Yet.) Final Area(Secret for now.)
[u]System:[/u] Add the Info System(Similar to Logbook from Metroid games.) Add
the Inventory System(Similar to LoZ Inventory system.) Add the saving/loading
system(Metroid Style.) [u]Music:[/u] Boss Theme. Underground Ambience. Ancient
Temple Theme. Menu Theme(MarioSonicCouncil is working on this.) [i][u]Also I
need to remake My banner soon.[/u][/i] [u][b]Done List[/b][/u]: [u]Enemies:[/u]
Mouse: Blue Spark. Gold Ghost. Purple Puncher. Blue Twirler. Boo: About 4
different faces. Gulper Unagi: Black. [u]Areas:[/u] Area 1 Half 1(First
Mansion). [u]Music:[/u] Basic Outdoors Theme. Graveyard Theme. Bowser Theme.
Underground Boss Theme. Final Boss Theme. Second Mansion Theme. [u]System:[/u]
Map System. Elemental Powers Mostly Done. Physics & Water. Vaccuming &
Flashlight System. Health System. Treasure System.
These screenshots look very great
ReplyDeleteWhy thank you. I' going to add in a couple more sometime soon.
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